Kremlincraft puts the player in the role of a powerful master villain who's on a quest to become the black god and attain the title Chernobog.
The game is a 4x grand strategy on a large map with "points of interest". Each POI is some map you can run around on, like a village, a forest, mountain etc - each POI also has a multi story underground - this is where you would (probably) build your dungeon.
Your minions are demons, monsters and undead who behave like rebellious teens, they have relationships with each other and you, as well as personalities that are based on the 7 deadly sins.
The game mechanics are inspired by the DnD 3.5 edition ruleset as well as Dominions.